FluidSynth 1.0.8 - "Its about funky time!"
Changes from previous version 1.0.7a
Features and improvements
- Improved synthesis interpolation (around loops for smoother looping, optimizations and improved flexibility)
- Dithering on 16 bit converted output (thanks to Mihail Zenkov for noting the problem and providing patches)
- Updated fluidmax plugin with polyphony parameter.
- Improved ALSA audio and sequencer drivers.
- Fixed some Floating Point Exceptions which were causing excessive CPU usage
- Some fixes to Chorus and Reverb parameters (thanks to David Hilvert for noting problems and providing patches)
Bug fixes
- Looping/tuning problem when loop end close to end of sample (Ticket #4 - Thanks to Tomas Nykung for reporting and providing example SoundFonts).
- FluidSynth crashes with QSynth and audio meters turned on (Ticket #5 - Thanks to David Hilvert for reporting)
- ALSA sequencer driver no longer prints out false error messages
- Many memory leaks plugged (thanks to Paul Millar for pointing out issues and providing some patches)
- Warning message printed if a non option is not a valid SoundFont or MIDI file (thanks to Nick Daly for the patch).
Code cleanup other misc. stuff
- Fixed Visual Studio Windows project files and other fixes to build on this platform
- Removed broken SSE support.
- Removed memory alignment hacks (no longer needed).
- Function comments sprinkled throughout the code (not finished yet)
- Updated fluidsynth man page.
- Updated README-OSX (from Ebrahim Mayat)
- Added --enable-fpe-check and --enable-trap-on-fpe configure options to aid in Floating Point Exception debugging
